
Priests are the Primary Healers of the game. Press the s kill button once and mouseover to lock on the target, then press the skill button again or left-click to heal all targets. Lock on target within 19m and fire a healing light to restore HP (modified by your heal bonus) to all party members within 7m of the locked target. Grants a blessing enabling the Priest to resurrect immediately with 100% HP and MP. Replenish a percentage of your health over the next several seconds. Increase resistance to all harmful effects for you and your nearby allies.ĭecreases damage from distant enemies and increases your resistances to harmful effects. The bolt damages the target, but it increases nearby group members' strength and attack speed for several seconds.Ĭast a barrier that absorbs damage on several nearby allies and makes them immune to knockdown and immobility. You and several nearby allies heal for several seconds, modified by your heal bonus.įires an energy bolt at a nearby enemy you select. Increase the endurance of up to nearby allies, including you. Teleport yourself and group members nearby to the nearest campfire.

You and your nearby allies receive a blessing that increases your strength.

Heal several nearby group members other than you, modified by your heal bonus. Against other players, the damage decreases, but their cooldown time for melee attacks doubles. Instantly stands knocked-down group members and increases their knockdown resistance.Ĭall up a plague that inflicts constant damage every several nearby targets. You cannot teleport group members who are in other provinces. Teleport all group members within the same province to your side. Restore life to several nearby dead group members.īoost the non-combat speed of you and your nearby allies. Several allies near you heal their wounds over the next several seconds. Instantly remove all harmful effects from several nearby allies. Lock onto several targets and put them briefly to sleep. Produce an electrical burst in front of you. If you’ve been knocked down, leap to your feet while attacking your target.Ĭharge up the spell, then release it to restore some of your mana. Lock on and restore health to nearby allies, modified by your heal bonus.Īfter using your Shocking Implosion or Triple Nemesis skills, follow up with a blast of energy from your staff that damages nearby enemies. All allies in the burst regenerate health for several seconds. You can use this skill three times before its cooldown begins.įly backward on a gout of flame that damages enemies near you.Ĭreate a burst of healing in front of you. Project a cone of divine energy that damages nearby enemies.Ĭast a vengeful pulse at a nearby target.

Replenishes your mana for several seconds. Restore health to yourself, modified by your heal bonus.
